FlatOut Patch 1.1
FlatOut is a adrenaline-inducing racing game with a story, spectacular crashes and not too serious attitude in the best movie-like fashion. The thrill and terror of racing light, cheap and often very dented cars in constant close proximity and contact with other cars brings out white-knuckled racing spirit as the player faces rapidly changing situations all the time.
In third person mode, player can rummage around the pit areas eyeing out competitor’s cars, stop by at a bar for the latest gossips, fix and tune his car and interact with other characters in game, executing small missions related to the story behind player’s character. Anyway, whatever you are doing, watch out for that street pole!
What’s New in This Release:
· Fix for the nVidia 66.93 drivers. The game no longer crashes when a race is started. The game has also been tested up to the 67.03 drivers with no problems found
· Engine fire burns aligned to the car’s coordinates, e.g. when the car is upside down, flames go down
· Tuning menu: BHP meter and colors randomly switch when changing profile
· Flip back and forth to statistics screen and the BHP grows bug
· Force feedback slows game in some cases
· 5.1 sound support is not working on some setups
· Disconnects when returning to the lobby in multiplayer games
· When the game briefly minimizes before starting a multiplayer game, sometimes gives a blue screen (this is quite rare, but it does happen sometimes)
· Only 2 players can play if NetLimiter is installed.
· Bug with public ip detection, if the commandline network options are used.
· Enabled a switch to allow the player to turn off ragdoll in single player (located in the Options Menu).
· Enabled multiplayer destruction derby


