Grand Theft Auto San Andreas Patch 1.01
Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas… a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers.
Now, it’s the early 90s. Carl’s got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.
· Entire state of San Andreas, meaning three cities will be present in the game, each connected by countryside. Los Santos, a fictional Los Angeles, San Fierro, a rendition of San Francisco, and La Venturra, which is the Grand Theft Auto version of Las Vegas.
· Stamina Meter. Carl, the main character, will have to consume food on his journey across San Andreas, and will gain weight if he eats too much. Gyms will be available to work out in.
· Larger map, which is much more interesting and alive than Vice City. Hills and even a mountain is to be included.
What’s New in This Release:
· Issue fixed on machines where the OS has been updated (one OS installed over top of another) and has 2 registry keys that point to the users “My Documents”
· folder (we incorrectly used to assume the Win2000 folder, now correctly uses the last installed OS folder) - users know this as “user account period bug”.
· Crash when entering advanced display options with only 32 meg of video ram (32 meg of video ram is not supported and will only allow use of 640*480 in 16 and 32 bit. At this resolution it is likely you will see the “Black Roads” LOD problem). We do NOT however disallow machines with 32 meg of video ram from running GRAND THEFT AUTO: San Andreas.
· Crash when entering advanced display options on a dual monitor machine after :- starting game on primary monitor in maximum resolution, exiting, starting again in maximum resolution on secondary monitor. Secondary monitor maximum resolution had to be greater than maximum resolution of primary monitor.
· Destroyed cars now are correct colour.
· Dirty cars now able to get clean.
· Numpad 5 key is now mappable when re-defining controls.
· Issue on all machines where certain collisions caused parts of the audio system to crash (sound effects, cutscene audio - only radio keeps going) - users know this as “Rain / Thunderstorm bug”.
· Improvements to DVD streaming.
· Audio problems in interior / exterior transitions and getting in / out of cars fixed.
· Some fixes to ensure reverb is not present at certain save points.
· Improvements to dance game timings.
· Crash occuring when using “user radio files” while the frame limiter is disabled.


